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This person is a former Bungie Employee


Chris Barrett

Christopher Barrett was a long-time Bungie employee who worked on the Myth series, the Halo series, the Destiny series, and helped in the pre-production of the new Marathon. He is a former creative director, game director, art director, and was on Bungie's board of directors before the company was acquired by Sony.[1]

Bungie Biography[]

Barrett joined Bungie in late 1999, working on Myth II: Soulblighter and its expansion, Chimera. Shortly after Chimera launched, Barrett moved to the Halo team as an artist, helping to launch Halo: Combat Evolved in 2001. Throughout the mid-2000s, he became the environment art lead for Halo 2, Halo 3, and Halo: Reach.[2]

In 2013, he became art director for Destiny,[2] and its three expansion (The Dark Below, House of Wolves, The Taken King). In 2016, he became game director for the series, with his first expansion under that role being Destiny: Rise of Iron. He joined Luke Smith as game director for Destiny 2 in 2017,[2] then worked as a producer for its expansion, Forsaken.

Sometime in 2019 or 2020, after Bungie ended its partnership with Activision, the company decided that they were going to re-launch their Marathon franchise, with Barrett serving as game director. In July 2024,[3] it was discovered that Barrett had left Bungie the previous April. It is unknown why he left, but the month prior, Joe Ziegler had announced that he had been working on Marathon as the game director for the past nine months.[4][5] Barrett's Twitter bio had been updated the previous February, replacing "Game Director" with "Executive Creative Director."[6]

Trivia[]

Barrett-meet-the-team

Barrett's "Meet the Team" sketch

Barrett has discussed Destiny in a variety of press interviews and media, including leading a panel (with Joe Staten) at GDC 2013,[7] giving a series of in-depth interviews to Game Informer,[8] and elsewhere.

From Barrett's "Meet the Team" Bungie.net page from 2012:[9]

Nickname: Barry Classification: GrizzledAncients
Current Job: Environment Art Director Origin: Burlington, VT
Blood Type: Classified Age: Classified
Weight: Classified Height: Classified
Girth: Classified
First Job: Classified
Hobby: Classified
Ultimate Halo Match: Classified
Ultimate Snack: Classified
Mode of Transport: Classified
Fake Weapon: Classified
Biography

Chris has contributed to multiple projects at Bungie including Myth II, Myth II:Chimera, Halo and Halo 2.

Bungie Game Credits[]

References[]

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