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Max Hoberman

Max Hoberman, a.k.a. Yeroen, is a former employee of Bungie Studios and was a designer for many multiplayer features for Halo 2 and Halo 3, and map packs for Halo 2, Halo 3, and Halo: Reach.

He is married, presumably with children. His profile claims he has "10 sets of identical twins, each named after a Halo level."


Born in 1978 in Austin, Texas, he grew up and pursued a career in photojournalism. He started at Bungie Studios in 1997, effectively ending that career before it began. He performed many jobs at Bungie, including graphic designer, web monkey, community team manager, UI designer, and was responsible for multiplayer, UI and Xbox Live design for Halo 2. Even though his departure was still during Halo 3's development process, he appeared in the final credits.

Bungie Game Credits[]


After leaving Bungie during Halo 3's development, he formed a spin-off studio named Certain Affinity. The studio has supported the Halo franchise ever since, such as creating two new maps for Halo 2, many new maps for Halo: Reach, Halo 4's Forge and many map packs, Halo 2: Anniversary multiplayer, and Halo Infinite multiplayer.